This is a project that initiated in 2012. In traditional game theory, games fall into two basic categories:competitive or cooperative. Competitive games require players to form strategies that directly oppose the other players in the game. The goals of the players are diametrically opposed. Many traditional board games, such as Chess and Checkers, fall into this category(Jones, 2000). In contrast, a cooperative game models a situation where two or more individuals have interests that are “neither completely opposed nor completely coincident” (Nash, 2002). Opportunities exist for players to be able to work together to achieve a win-win condition.